Friday, 2 December 2011

RPG Breakout: Mutant Chronicles

Everybody loves mutants. Mutants and guns. Here is a brief summary of the influence a not quite forgotten Scandinavian RPG has had.

Mutant Chronicles RPG

[caption id="attachment_880" align="aligncenter" width="417" caption="Mutant Chronicles RPG (1st Edition)"]Mutant Chronicles RPG (1st Edition)[/caption]

 Roleplaying Game:

RPG Geek Link:

Wikipedia link:
"Mutant" is one of the three first seminal Swedish role playing games, together with Drakar och Demoner and Chock.

The original Mutant was based on Basic Roleplaying System and was released in 1984. It was set in a post-apocalyptic future where most of the human race had been eliminated by a disease. The survivors hid away in subterranean enclaves and genetically experimented on humans and animals and sent them up above ground to see if they could survive. A following nuclear war between the enclaves eradicated humanity more thoroughly, technology was forgotten, and the only survivors were these humanoid mutants and humans in cryo-sleep. The country has now broken down into smaller societies, technology has been forgotten and is now on pre-industrial revolution level. But there are still the "forbidden zones", where lost technology still lies untouched but where the radiation levels are lethal.

"Mutant 2" was released as an expansion in 1986, and changed the die rolling rules to reflect those of Drakar och Demoner Expert, where the designers left Basic Roleplay and changed into a system based on icosahedric dice.

In 1989, "Mutant 2089", or "Nya Mutant" was released. Not only were there several rules changes, inspired by the cyberpunk wave, the setting was changed from a pre-industrial revolution technology society to large mega-cities, controlled by huge corporations. Designers suggested that the old Mutant setting existed in between these cities.

Mutant R.Y.M.D. in 1992 took another step from the basic setting and was more a space-travel science fiction roleplaying game. The ruleset was very similar to Mutant 2089 and the settings were officially compatible. This version was short-lived, though, as it soon was transformed into Mutant Chronicles.

Mutant Chronicles further enhanced the setting of Mutant RYMD, but added creatures and other ideas from the successful horror RPG "Kult".

In 2002, when Target Games has ceased to exist, another publisher called Järnringen published "Mutant - Undergångens arvtagare" (The Inheritors of the Apocalypse). With this, they reverted back into the first setting with a pre-industrial revolution setting populated by mutants and mutated animals. "Järnringen" (Iron Ring) was also the title of one of the very first scenario modules for the first "Mutant".

Järnringen ceased publication of "Mutant - undergångens arvtagare" in 2008, while continuing with their space travel RPG "Coriolis". (from RPG Geek)

The Film

[caption id="attachment_884" align="aligncenter" width="202" caption="Mutant Chronicles Movie"]Mutant Chronicles Movie[/caption]

IMDb Link:
At the end of the Ice Age, The Machine came from outer space with the purpose to change men into mutants. However, a hero defeated the device and a great seal was laid over The Machine. In 2707, the depleted world is ruled by four Corporations: Mishima, Bauhaus, Capitol and Imperial that are in a constant state of war. During a battle between Capitol and Bauhaus, the great seal is broken and The Machine works again transforming soldiers and civilians into hordes of mutants. A small part of the population escapes to Mars, leaving millions of people behind. The man of faith and leader of an ancient brotherhood, Brother Samuel, is a believer in God and the Chronicles, a bible about the mutants from ancient times. With the city besieged by the mutants, he visits the Corporations' leader Constantine, asking for an aircraft and twenty men for a suicide mission to destroy The Machine, planting a bomb and a detonator following the knowledge of the Chronicles... Written by Claudio Carvalho, Rio de Janeiro, Brazil  (from IMDb)


[caption id="attachment_885" align="aligncenter" width="215" caption="Doom Trooper (Swedish)(BGG)"]Doom Trooper (Swedish)(BGG)[/caption]

BGG Link:
DOOMTROOPER is set in the Mutant Chronicles universe, where on a 10th (fictional) planet the seal to another dimension was broken. Now the Dark Legion come to the solar system, which is populated by five different Mega-Coporations (european-styled Bauhaus, american-styled Capitol, asian-styled Mishima, british-styled Imperial, cyborg-styled Cybertronic) and the Brotherhood (the church), to wreak havoc amongst them.

The object of DOOMTROOPER is to use your available warriors to do battle against the forces of your opponent.You place warrior cards on the table to form your Squad (of Doomtrooper warriors) and/or your Kohort (of Dark Legion warriors). In order to play warriors and perform certain other card effects, you will need to acquire and spend Destiny Points, the "currency" used in DOOMTROOPER (referred to on many cards as D). Warriors earn Promotion Points (referred to on many cards as P) for you by winning battles and through other exciting combinations of card play.
When either player reaches a predetermined number of Promotion Points (normally 25), the game is over. The points are received by killing warriors, completing missions or via special card play.

The Board Game

[caption id="attachment_886" align="aligncenter" width="300" caption="Siege of the Citadel (BGG)"]Siege of the Citadel (BGG)[/caption]

BGG Link:
The jutting spires of the huge Citadel reached through the smoke like a monster. Every attempt to take it had been shattered by the battle magic of the hideous Nepharites. Still, the Imperial Infantry moved forward, with a feeling so strong this mission might finally be realized.

McHurst felt a surge in his chest. Three other corporations would soon join the fight under the banner name "Doomtroopers."

In Mutant Chronicles, you control one of five corporations: Imperial, Cybertronic, Mishima, Capitol, or Bauhaus. With your own unique expertise, you make decisions and plan your strategies. Each successful mission brings you to a new one with a different Citadel layout and different events that can help or hinder you in battle. Each promotion gives access to more powerful weaponry! The strike on the Nepharites is beginning! Grab your Punisher Shortsword and your Plasma Carbine and make your mark in the Mutant Chronicles!

A rare poster-magazine called "Symmetry" #1 that was produced only in Sweden added an expansion to Siege of the Citadel. It added to the base game Brotherhood Characters (Inquisitor Nicodemus and Mortificator Sebastian Crenshaw), new equipment, spells, and two new baddies: the Pretorian Stalkers. All the minis were given their own stats and paper models for representation.

The Computer Game

[caption id="attachment_887" align="aligncenter" width="300" caption="Doom Troopers SNES"]Doom Troopers SNES[/caption]

A bloody platformer based on the eponymous collectible card game.
Doom Troopers is a 1995 action platformer released by Playmates Interactive for the Super Nintendo and Sega Genesis. The game is based on the Mutant Chronicles Doom Trooper collectible card game. The game play is similar to Contra, and features two player co-operative play. Despite the T rating, the game was surprisingly bloody and violent, especially for the time. When enemies and players are killed, limbs and heads are commonly blown off. Like the game Donkey Kong Country, the player and enemy sprites are pre-rendered 3-D. (

Links: (can download PDFs here)











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